

Building on that, if you throw AI a curve ball to break it out of it’s normal corpo friendly prompt/finetuning, you get better results
Other methods to improve output are to offer it a reward like a cookie or money, tell it that it’s a wise owl, tell it you’re being threatened, etc. Most will resist, but once it stops arguing that it can’t eat cookies because it has no physical form you’ll get better results
And I’ll add, when I was experimenting with all this, I never considered threatening the AI
I think they’re trying to explain how this works in a dating sim.
This isn’t the first game to do it… Instead of trying to weave through the choices to date a character or characters, you weave through the options to avoid dating without getting a game over (or whatever game mechanic they use)